Objective
Find and return the Bones of St. Andral to the crypt beneath St. Andral’s Church
What the Party knows
- The church is ordinarily hallowed ground, as though the building was protected by a hallow spell. This magical ward prevents fiends and undead from entering the church, and keeps them from magically charming, frightening, or possessing those within it.
- The source of this protection is the crypt of Saint Andral, which has historically held the blessed bones of Andral himself, the founder of Vallaki’s church and a great cleric of the Morninglord.
- Originally, only Father Lucian knew of the bones’ existence. However, after news the siege of Barovia reached Vallaki a few days ago, he shared the knowledge of the bones with Yeska.
- To retain the church’s protection, Father Lucian must invoke a particular rite of protection over Saint Andral’s bones once every year, at dawn on the morning of Saint Andral’s Feast—a holy day that memorializes Andral’s life.
- If the rite cannot be carried out at that time, the wards will fall until the rite is completed on a subsequent dawn. This year, the feast day falls on Neyavr 7
- Last night, someone broke into the church’s crypt and stole St. Andral’s bones, damaging the floorboards behind the altar and escaping through a window. Without the bones, Father Lucian can’t complete the protective rite, and the wards will fall at dawn on the day of St. Andral’s Feast.
- Father Lucian is fearful that some fell creature or wicked soul has manufactured this crisis as an opportunity to cause his congregation harm; though the Baron is confident that no monsters could breach Vallaki’s walls, Father Lucian fears that the town is not as safe as it appears.
Leads
- Physical evidence at the scene of the crime points to Milivoj
- Milivoj admits to having stolen the bones at the request of Henrik van der Voort, who paid him to retrieve what he described as “a powerless family heirloom”
Appearance in Sessions
- Session 11 - No Bones About It — Quest given!
- Session 12 - Into the Bone Zone — Quest completed!