Description
A player seeking redemption begins the campaign with the angel’s feather, a large, snow-white feather. When viewed beneath the light of the morning sun, the feather’s barbs glimmer like gold.
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Notes
The player who possesses the angel’s feather should have strong, vivid reasons to believe that the feather will one day lead them to redemption for the sins that they have committed.
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Developments. When the players first arrive at the Abbey in Arc I - The Walls of Krezk or Arc K - The Fallen Abbey the angel’s feather glimmers and is swept away in the same way that it did upon sensing Death House, guiding the player toward the Abbot. The Abbot recognizes the feather as his own, but dismisses its importance.
Unbeknownst to the player, the angel’s feather formerly belonged to Ithuriel, a deva that serves the god Lathander, who is known to his followers as The Morninglord. Ithuriel is the true name of The Abbot, who dwells in the Abbey of Saint Markovia in Barovia. When it senses the presence of Death House, the feather is swept away by an unseen wind, its barbs glimmering with golden light, before eventually landing on the house’s threshold.